Are you ready to conquer one of the most formidable raids in World of Warcraft? Welcome to our ultimate guide to Antorus, the Burning Throne! This expansive raid is the heart of the Legion’s stronghold and presents a series of epic challenges that will test even the most seasoned adventurers. In this comprehensive guide, we’ll navigate through the deadly encounters and provide strategies to defeat the mighty bosses—including the formidable Garothi Worldbreaker, the ferocious Felhounds of Sargeras, the strategic Antoran High Command, the god-like Aggramar, and the final harbinger of doom, Argus the Unmaker. Gear up, rally your raid team, and let’s plunge into the fiery depths of Antorus to secure victory against the Burning Legion!
Garothi Worldbreaker: Breaking It Down
Alright, adventurers, it’s time to face the first boss of the Antorus, the Burning Throne raid: Garothi Worldbreaker. This massive mechanical behemoth isn’t going to go down easily, but with some teamwork and strategy, you’ll crack him open like a walnut. Let’s jump into what you need to know to take him down.
The Boss Arena
The fight takes place in a relatively straightforward area with no obstructions. However, you’ll need to be mindful of your positioning, as some of Garothi Worldbreaker’s abilities will require quick movement to avoid serious damage.
Garothi Worldbreaker’s Abilities
Here are the key abilities you need to watch out for:
- Annihilation: These are slow-moving orbs that target random players. Spread out and dodge them, because getting hit will not only hurt but also leave a nasty debuff.
- Decimation: This ability marks players with a purple circle. If you get marked, run to the sides of the room to drop your debuff away from the group. When it expires, it erupts in a damaging explosion.
- Fel Bombardment: Garothi will target a section of the room for bombardment. When you see the targeting area, move away as fast as possible to avoid heavy damage.
- Eradication: A heavy-hitting ability where Garothi slams the ground, dealing massive damage. Tanks, make sure to use defensive cooldowns!
Phase One: Engines of Destruction
At the start of the fight, you’ll deal with both of Garothi’s weapons: Apocalypse Drive and Fel Bombardment. Tanks should swap after each Fel Bombardment to handle the stacking debuff. During Decimation, marked players should immediately run to the edges of the room. Healers should be ready for the increased damage when Annihilation orbs are up.
When Garothi reaches 65% health, he shifts into the next phase.
Phase Two: One Weapon Down
Once Garothi hits 65% health, you’ll have to destroy one of his weapons, leaving him with only one. You’ll have two choices:
- Apocalypse Drive: Prioritize destroying this to avoid massive AoE damage.
- Fel Bombardment: Take this down to reduce constant bombardment pressures.
When you target a weapon, the other one will become more powerful, so pick based on your raid’s strengths. If your healers can handle AoE, maybe try to keep Apocalypse Drive alive. If your raid struggles with movement, take out Fel Bombardment first.
Phase Three: Last Stand
In the final phase, once one weapon is down, Garothi will start using Surging Fel. This will send waves of Fel energy across the room in a line. Keep moving and avoid getting hit. Tanks will need to swap frequently to manage the debuff.
During this phase, Augmented Decimation will make the explosions even more dangerous, so it’s crucial for marked players to get far away from the group. Communication is key. Be ready for Eradication slams, and use personal cooldowns if needed to survive.
Tips and Tricks
- Stay Spread Out: To minimize the impact of Annihilation orbs and Decimation circles.
- Positioning: Move away from targeted areas quickly. Always be on your toes.
- Cooldown Management: Tanks and healers need to coordinate cooldowns for Eradication and heavy damage phases.
- Communication: Talk with your team to manage movements and avoid stacking damage effects.
With these strategies in mind, you’ll be on your way to dismantling Garothi Worldbreaker and moving deeper into the Antorus raid. Good luck, champions!
WoW: Antorus, the Burning Throne Raid Guide
Felhounds of Sargeras
Welcome to our guide on the Felhounds of Sargeras, part of the epic Antorus, the Burning Throne raid in World of Warcraft. These fiery beasts pack a punch, so let’s break down how to tackle them without breaking a sweat.
The Basics
The Felhounds of Sargeras are actually two distinct bosses: F’harg and Shatug. You’ll be facing them at the same time, so coordination is key. Each dog has unique abilities that can cause serious trouble if not handled correctly.
- F’harg deals with fire-based attacks.
- Shatug deals with shadow-based attacks.
Positioning
Positioning is a super important part of this fight. Since F’harg and Shatug have abilities that hit in wide areas or straight lines, you want to spread out as much as possible. The general rule is to keep one tank on each boss, while the rest of the team positions themselves around the room. Avoid standing in front of the bosses to dodge their conal attacks.
Abilities to Watch Out For
F’harg
- Burning Maw: Conal attack that hits anyone in front. Tanks, this one’s on you!
- Enflame Corruption: Puts fire under random players. Move out of the fire!
- Weight of Darkness: Causes a shadowy circle to form around random players, rooting anyone inside after a few seconds. Stack together to share the damage and get free quickly.
Shatug
- Corrupting Maw: Similar to Burning Maw but with shadow damage.
- Consuming Sphere: A big shadowy orb that sucks players toward it. Move away from the orb!
- Desolate Gaze: Casts a straight-line shadow attack. Avoid standing in the line!
Tanking Tips
Tanks, you’ll need to swap bosses periodically because of the Burning Remnant and Corrupting Remnant debuffs. These stack and deal increasing damage over time. Typically, swap when you have about 3-4 stacks to keep the damage manageable.
Healer Duties
Healers, your job here is crucial. You’ll need to pay extra attention to the folks handling the Weight of Darkness mechanic and be ready for burst heals during Consuming Sphere. Place HoTs (Heal-over-Time spells) on the tanks and spread out your AoE heals to catch anyone dealing with fires or shadow damage.
DPS Strategy
DPS should focus on avoiding big damage areas and following the mechanics closely. Try to split your DPS evenly between the two bosses to bring them down around the same time. Pay special attention if you get targeted by any of the bosses’ mechanics, and move accordingly.
Phase Changes
When one of the Felhounds reaches 50% health, the bosses will enhance their abilities:
- F’harg will create more fire zones.
- Shatug’s spheres will pull harder.
This is when things get a bit more hectic, so be ready to move faster and keep your cooldowns handy for big damage phases.
Final Tips
- Communication: Constantly talk to your team, especially when dealing with weighty mechanics like Weight of Darkness.
- Movement: Stay mobile and don’t get too comfortable in one spot.
- Cooldowns: Use defensive cooldowns smartly to mitigate the bosses’ big hits.
With these tips in hand, you’re ready to take on the Felhounds of Sargeras. Good luck, and may your loot be legendary!
Antoran High Command: A Guide to Victory
Welcome to Antoran High Command, one of the most intense and exciting encounters in the Antorus, the Burning Throne raid. This fight pits you against three fearsome commanders of the Legion, all with their own unique abilities. Sounds daunting? Don’t worry – we’ve got you covered with everything you need to know to bring these formidable foes to their knees.
The Commanders
In this boss fight, you’ll face three different commanders: Admiral Svirax, Chief Engineer Ishkar, and General Erodus. They swap in and out of the battlefield, but only one is active at a time while the other two provide support. Let’s break down what each one brings to the table:
Admiral Svirax:
- Exploit Weakness: Causes a debuff that increases damage taken. Tanks need to taunt swap when this debuff is applied.
- Summon Reinforcements: Calls in adds that need to be dealt with quickly. DPS should focus on taking these out.
Chief Engineer Ishkar:
- Entropic Mine: Deploys mines on the field. Avoid stepping on them at all costs, or they explode dealing massive damage.
- Summon Reinforcements: Like Svirax, but these adds are slightly different. Be sure to prioritize them!
General Erodus:
- Psychic Assault: Deals heavy damage over time and must be interrupted.
- Summon Reinforcements: Yet again, more adds. By now you should be a pro at handling them!
Phase Strategy: Pods and Coordination
Throughout the fight, you can use Legion Command Pods on the outskirts of the arena. These pods offer unique abilities to counter the commanders’ skills. Here’s how to handle them:
- Pod Rotation: Assign a set rotation of players to hop into these pods. Each pod has a different ability (shield, heal, etc.), so use them wisely.
- Use Pods Instead of Face-Tanking: Don’t try to eat all the mechanics head-on. Use the abilities from the pods to protect your raid group and mitigate damage.
- Call Outs: Communication is key. Make sure everyone knows when to engage and disengage from the pods.
Handling Add Waves
Adds are a major part of this fight. Here’s how you should prioritize them:
- Priority: Always prioritize adds over the boss unless specifically directed otherwise.
- Focus Fire: Quickly focus fire on one add at a time. Spreading your damage won’t help, as it’s crucial to down these threats fast.
- Interrupts and CC: Use interrupts, stuns, and other crowd control abilities to keep dangerous adds from overwhelming your team.
DPS and Tanks: Key Roles
- Tanks: Rotate keeping the commanders as far apart as possible to avoid stacking debuffs. Use active mitigation to survive heavy hits and taunt swap when needed.
- DPS: Focus on adds but switch to commanders during downtimes. Maintain high situational awareness to avoid mines and incoming damage zones.
Healers: Keeping Everyone Alive
- Raid-Wide Damage: Constant checks for raid-wide damage require quick and efficient heals.
- Target Priority: Prioritize healing players in pods and those dealing with high-add numbers.
- Cooldown Management: Coordinate cooldowns to use during high-damage phases, and keep proactive healing to reduce the strain.
Conclusion
Antoran High Command requires solid coordination, quick reactions, and effective communication. By understanding each commander’s abilities, efficiently handling adds, and utilizing the Legion Command Pods, your raid team will be poised to conquer this challenge. Good luck, and may your loot be plentiful!
WoW: Antorus, the Burning Throne Raid Guide
Aggramar
Aggramar is one of the last bosses you’ll face in Antorus, the Burning Throne. He’s not just some random big bad; he was once a titan, a guardian of the universe. But now, he’s been warped and corrupted by Sargeras. Ready to take him down? Here’s everything you need to know.
Key Abilities and Mechanics
Taeshalach Technique: This is Aggramar’s main attack pattern and consists of three different moves:
- Foe Breaker: A powerful attack that targets tanks. It’s a frontal cone attack that deals a ton of damage and increases physical damage taken. Tanks need to swap after each Foe Breaker to avoid stacking debuffs.
- Flame Rend: This hits everyone in front of Aggramar, splitting the damage among them. The raid should stack to share the damage.
- Scorching Blaze: Deals massive fire damage and leaves a fire patch on the ground. Don’t stand in the fire!
Wake of Flame: Aggramar will summon flame waves that go out in straight lines from random directions. These need to be dodged.
Flare: Random players will get a debuff causing them to leave trails of fire. Spread out so trails don’t overlap and cause unnecessary damage.
Tempest: At certain health thresholds (80%, 60%, and 40%), Aggramar will enter an intermission phase where he calls adds called Embers of Taeshalach. These need to be defeated before he finishes channeling his technique.
Strategy Tips
Tank Swap: The tanks need to switch after every Foe Breaker to manage the debuff. Communication is key.
Stacking and Spreading:
- For Flame Rend, everyone should stack together in front of Aggramar to split the damage.
- When Scorching Blaze is about to hit, be ready to move out of the fire patches quickly.
Handling Wake of Flame: Always be mindful of the waves and keep moving to avoid getting hit. Quick reflexes are a must.
Dealing with Flare: When you get the Flare debuff, move out of the group and position your fire trails away from others. Be aware of your surroundings to avoid crossing paths with other players.
Intermissions:
- Embers of Taeshalach will spawn in the intermissions. Split your raid to cover each ember and bring them down fast.
- Focus on one ember at a time if your group DPS is low, but be quick as Aggramar’s Tempest is still ticking.
- Use crowd control and interrupt abilities to handle embers more effectively.
Additional Tips
- Cooldown Management: Save major defensive cooldowns and healing abilities for the intermission phases and when transitioning back after defeating the embers.
- Movement: Assign positions for each player to minimize confusion during spreading for Flare and dodging Wake of Flame.
Aftermath
Defeating Aggramar not only brings you one step closer to Sargeras but also rewards you with some pretty sweet loot. You’ll gain achievements and accolades that show you’ve bested one of the corrupted titans.
Stay focused, communicate well with your team, and enjoy the thrill of taking down Aggramar in Antorus, the Burning Throne! Good luck, champions!
Argus the Unmaker: Your Guide to the Final Boss of Antorus, the Burning Throne
Introduction
Argus the Unmaker is the final boss in the Antorus, the Burning Throne raid in World of Warcraft: Legion. Facing this titan can be pretty intense, but with the right strategy, you can bring him down. This guide will walk you through the key mechanics, phases, and tips to ensure your victory.
Overview
Argus the Unmaker is a four-phase encounter that tests your raid group’s coordination and awareness. Each phase introduces new abilities and challenges, escalating the difficulty. The fight occurs on a platform suspended in space, adding to the epic feel of the encounter.
Phase 1: The Edge of Obliteration
In this phase, Argus uses several abilities that can quickly overwhelm your group if not handled properly:
- Sweeping Scythe: This physical attack hits all targets in front of Argus, dealing massive damage. Tanks need to swap every 3-4 stacks.
- Soulburst/Soulbomb: Marks random players, dealing damage over time. When the effect expires, it explodes. Soulburst targets need to move away from the group, while Soulbomb targets should use immunities or personal cooldowns.
- Cone of Death: Argus targets a random raid member and fires a deadly beam. Everyone needs to avoid standing in the path of the blast.
Throughout this phase, your focus should be on avoiding unnecessary damage and maintaining high DPS to push Argus into the next phase swiftly.
Phase 2: The Protector’s Edge
Phase 2 begins when Argus reaches 70% health:
- Avatar of Aggramar: This entity appears to help your raid. Tanks should pick it up and coordinate cooldowns to manage its heavy hits.
- Blight Orb: Orbs appear that must be soaked by raid members to prevent raid-wide damage.
- Soulbomb/Soulburst: These mechanics continue from Phase 1, requiring the same handling.
The key to this phase is controlling the adds and mitigating the constant incoming damage. Healers should be prepared for heavy hits, and DPS should focus on clearing the adds quickly.
Phase 3: The Gift of the Lifebinder
At 40% health, Argus becomes even more challenging:
- Reap Soul: Argus pulls all players into the center and deals massive damage. Spread out immediately after to avoid overlapping the damage.
- Edge of Obliteration: Argus throws scythes at random players. Avoid these as they deal severe damage and leave a lingering effect.
- Buffs from Titans: Players receive powerful buffs from the titans, which should be used strategically to manage the phase.
During this phase, communication is critical. Everyone should be aware of their positioning to avoid overlapping damage areas.
Phase 4: The End of All Things
In the final phase, Argus unleashes his full power:
- End of All Things: Argus starts casting a final, deadly spell. Players must focus all damage to interrupt this ability using the Avatar’s Gift.
- Titanforged Empowerment: Utilize the buffs from previous phases to maximize damage output.
In this phase, it’s a race against time. Raid members should use all remaining cooldowns and potions to burn through Argus’s remaining health.
Tips and Tricks
- Communication: Coordinate with your team using voice chat to ensure everyone knows their roles, especially during transitions between phases.
- Positioning: Always be aware of where you are standing to avoid lethal abilities, such as Cone of Death and Edge of Obliteration.
- Cooldown Management: Save personal and group cooldowns for when Argus’s abilities are the most deadly, especially in the final phase.
Conclusion
Argus the Unmaker is a true test of your raid group’s skill and coordination. With this guide and a solid plan, you’ll be well on your way to defeating this colossal boss and claiming your well-deserved loot. Happy raiding!